7TV Day II at Board in Brum

This last weekend I made the journey down from Chesterfield to participate in a 7TV campaign day at Board in Brum in Walsall.  This is the second such event held at this venue and my first time visiting.

Pitched as a campaign day rather than a tournament (which nicely fits in with the ethos of 7TV), this saw eighteen players come together to play three games each.  Participants were encouraged to bring their own boards and this resulted in some suitably epic backdrops for the action that was to unfold.

modbase
MOD Base

Board in Brum is a new venue to me.  Based in the upstairs of an office block on an industrial site in Walsall, it looks quite unassuming from the outside.  However inside is a gem of a venue, including a well stocked shop (including not only Games Workshop and Warlord Games products but other interesting lines such as Gangs of Rome, Batllesystems Terrain and a range of board games and accessories), as well as a large gaming area.  The gaming area consisted of nine 6′ by 4′ tables and looking at their events calendar looks well utilised, and as indicated by the footfall on the day a great local hub for hobbyists and gamers.

Upon arrival I met some of the participants, many of whom I knew from the 7TV Productions Facebook group.  As always it is great to put names to faces.  I had at the last minute decided to bring a board myself.  This was quite quickly knocked together and consisted of some high rise MDF office blocks (an eBay purchase last year), a recently acquired 4′ by 4′ city map from Antenocitis Workshop (originally designed for Infinity) and (of course) a flying saucer.

saucercity
Downtown UFO Landing Zone

As more folk started arriving I got a view of some fantastic tables and layouts.  These included a Nazi Moonbase, an abandoned MOD site, a desert compound, a post-apocalyptic wasteland, a concealed secret base and downtown New York (complete with mutant turtles).

The amazing effort and eclectic nature of the boards was matched by the casts that were brought along on the day.  Again another thing I love about 7TV is the ability to field pretty much whatever you like without worrying about balance or theme – after all we are making a television programme.

timewarveterans
Wayne Bollands’ excellent Time War Veterans
jet
A repainted Avengers toy formed the centrepiece of this impressive sci-fi board

Talking of the TV background, Mike Strong who was running the event on the day had written a detailed and amusing back story for the day’s ‘filming’.  Against a back drop of industrial action and union unrest at Barron Studios we were to shoot 3 episodes (games) with some specific scenario stipulations to match the problems the ‘studio’ was experiencing.  So for example due to budgetary restrictions (in actuality the fact that Mr.Barron had never bothered upgrading the studio electricity meter to metric in the early 70s and was now down to his last few half crowns), episode 1 saw the ability for us players to choose to turn off the studio lights in certain situations.  The in game effect being to reduce ranges and visibility at random.  This added a real fun flavour to proceedings!

biohazard
What horrors lurk in wait?

In addition to these scenario specific rules we were also tasked as players to get as much product placement into our shows as possible to aid the ailing fortunes of the production studio.  Each player was given a product and catch phrase to try and shoehorn into the narrative in as appropriate a way as possible (with the benefit of gaining extra plot points to spend as a result).  Now I must admit I kept forgetting about this throughout the day (I like to think that I was very much in the mindset of a BBC rather than ITV director), but I was myself the victim of some excellently placed advertising, including a well timed ‘I bet he drinks Carling Black Label’ as a sniper (with a Jezzail) took out once of my armed astronauts!

So to the actual games.  I had chosen to rock up with my Action Force Space Force cast, including my re-purposed SHADO Mobile (acting in game terms as a humble Land Rover).

untitled
When is a Land Rover not a Land Rover? When it is a re-purposed SHADO Mobile.

Game 1 saw the Space Force team go up against Alistair’s SHIVA cast on my city board.  I made the mistake of not piling everyone into the transport first off and very quickly my chaps were picked off by the aforementioned sniper and some nifty sword work by the daughters of SHIVA.  The highlight of this game for me was the ‘set dressing’ event card which saw a continuity error/set problem move one of the office blocks mid-episode.  Well those are the breaks I guess when you’ve not paid your stage hands properly for months and you’ve got the union on your backs!

game1-1
Chuck Connors about to get a beating
game1-2
Look how close that objective token is…..he didn’t make it
game1-3
Moondancer and Skyraider survey the scene

Special mention here also to my product placement which I failed to pull off.  I was just waiting for that moment to express the slightly amended catchphrase ‘M&Ms, melts in your FACE not in your hand’ as I blasted a member of the opposing cast away with lasers.  That moment never came to be.

Game 2 followed a chippy lunch and saw a switch to the excellent secret base (which was nominated for and won best setup on the day).  I setup in the base and faced off against a cast comprising a tough detective, a ghost, a tomorrow person and some Victorian police officers.  For this episode budget cuts meant that certain abilities for stars and co-stars were reduced in effectiveness, although due to the choices myself and my opponent Steve made this didn’t have too much effect.

game2-2
Look out its the rozzers
game2-3
Space Force hide in the trees
game2-4
Truncheons versus lasers
games2-1
The hidden base

This time I decided to load up the transport and try and nip around collecting objectives as fast as I could.  This worked to a certain degree, but upon disembarking and dealing with the ghost and blocking off the progress of my opponents stars and co-stars I only really had the police to deal with.  The moral of this story is never underestimate police brutality.  Overly confident my spacesuit clad specialists could easily ‘zap’ their way to victory, I underestimated the power of the good old British police truncheon. And it hurt.  It hurt a lot.  So another great game played in excellent spirit, and no real chance to get off my advertising slogan (‘all because the lady loves milk tray’)!

pagasstation
Simon Quinton’s excellent PA board

The final game of the day saw a move to a sci-fi cityscape board and opposition in the shape of Shaun Pike’s ‘The Laundry’ cast (based on the The Nightmare Stacks, a novel by Charles Stross).  Now this was a fun episode!  Staff shortages in the studio kitchens and an under cooked chicken curry had led to a number of cases of ‘the trots’ and cast members having to very quickly exit to the nearest facilities.  In game this was represented by a ‘line of doom’ gradually moving across the board, with both casts having to keep ahead of this, deal with each other and collect objectives and exit off the board at the other side.  Any cast member caught by the line would have to be removed from ‘the set’ as the dodgy chicken curry caught hold.

game3-1
Race for the exit (not for the loo)!

Ha! Thinks I (being all cock of the walk).  I have a transport that I can load up and drive fast across the board.  No problems.  I even sort of apologise to my opponent up from.  Oh dear, as someone once said a long time ago in a galaxy far, far away ‘your overconfidence is your weakness’.  I had not factored on the luck of the draw when it comes to the countdown cards in 7TV.  For those who don’t know in 7TV at the beginning of each turn you draw a countdown card.  This is an event that may of may not be of advantage to either yourself, your opponent or some combination of the two.  These might include things like wobbly sets (scenery disappearing or moving), continuity errors (cast miniatures from each side suddenly swapping places on the board) or special effects malfunctions (often resulting in unexpected explosions in the vicinity of your cast).

Now unfortunately I was the victim of a couple of these, which resulted in my transport driver swapping places with an enemy minion, who promptly drove me in the wrong direction to the line of doom (at least once).  Couple this with an enemy cast member driving a tracked motorbike around and dropping explosive devices to block my exit and let’s just say that the Space Force crew yet again didn’t cover themselves in glory.

game3-2
Transport hijacked!

Again another splendid game and like all the games played no real notice was taken of winners and losers.  I think combined with the freedom of choice when it comes to settings, figures and genres, the creativity that this enables with board design, the quirky meta-game of creating a TV programme/film, the easy to understand and flexible rules and most importantly a community of players that embraces narrative and a good time over competitive play really reinforces my love for all things 7TV.

radarstation

So a massive thanks to Mike for organising the day, to Simon and Jez at Board in Brum for a great venue and everyone who attended.  A special shout out to Wayne Bollands who brought along a lucky dip bag of out of production miniatures that everyone got to delve into.

Finally of course thanks to Karl at Crooked Dice for 7TV itself.

If you’re interested in finding out more about 7TV, check out the Crooked Dice Games Design website or the ultra friendly 7TV Productions community on Facebook.  The next events which are both in my diary are:

  • Wargames Illustrated 7TV Pulp day at Wargames Foundry (Newark) on 6th July, and;
  • 7TV Day III at Board in Brum (which should by this time have expanded into the rest of their building) is happening on Saturday 21st September 2018 (I’m already starting to think about a board for this, let’s just say it involves a lot of biscuit tins and coffee jars!)

Princes of the Universe by Cold War Miniatures

Or how Betamax changed my life.

Back in the heady days of the mid-eighties my Dad made a decision.  A decision that would resonate for the rest of my childhood.  A decision that would fundamentally change my outlook on life.  A decision that would be looked back on as one of the most important of the late 20th Century. He decided to buy a video recorder.

Not just any video recorder, but a Betamax video recorder.

sanyobetacordvcr4010_5
At least it was a front loader (‘stock footage’ – not a photo of the actual VCR, which was finally skipped a few years ago)

Those of you that know your history will recall that back in these times of big hair and constant fear of nuclear Armageddon there were a number of competing formats for home video.  Betamax (arguably technically superior) backed by Sony and VHS by JVC appeared as the top runners and therein entered into a brief period of competition from which one only would emerge triumphant (spoiler – it was VHS).  (Older readers may also remember other formats, including the curious Video 2000 with it’s curious two sided cassettes – something that remained in use in my school anyway well into the nineties, often wheeled into classrooms on giant wheeled trolleys also holding very flammable looking wooden framed TVs).

betatapecase
The classic L-750

So the fateful decision having being made we were then the proud owner of a technically great machine, but within a few months without the ability to rent or buy any tapes.  What this did mean was that as a youngster I was limited to those films we taped off the telly and the increasingly rare (and often ex-rental) tapes we could still buy.  Accordingly I had a relatively small pool of things to watch, and watch them I did, repeatedly.  Some of my all-time favorite films were discovered during this period, including the 1978 animated version of the Lord of the Rings, the second 60’s Peter Cushing Doctor Who movie (Daleks Invasion Earth 2150AD) and of course the camp, cult classic Flash Gordon.

 

I must have watched the 1980 Flash Gordon film hundreds of times over the past few decades, and I’ve often thought about how I might bring Flash to the tabletop.  A successful Kickstarter was recently run to publish a Flash Gordon setting for the Savage Worlds roleplaying system.  I’m more of a miniatures person though, and although the Kickstarter produced a limited set of miniatures they weren’t quick what I was looking for.

 

Fast forward to last year and a random Facebook post pointed me in the direction of Cold War Miniatures.  This is a small Scottish based miniatures produced (who interestingly despite their name do not have any Cold War ranges), but do have a number of interesting lines, including a wonderful range called Princes of the Universe (retro sci fi minis with a Flash Gordon flavour in 28mm scale miniatures in both resin and metal).  I ordered a couple late last year to check them out and they are very well sculpted, clean and crisp with no flash at all.

gallery-rocket2_orig
Princes of the Universe by Cold War Miniatures

The style is very much based on the classic Flash Gordon comic strips of Alex Raymond from the 30’s and 40’s, with a significant nod to the Larry ‘Buster’ Crabbe movie serials of the same time.  (The black and white serials were often shown daily during school summer holidays on TV in the UK and I remember watching  and loving these way before I got a view of the Technicolor delights of the 1980 Mike Hodges film.)

 

As regular readers of my blog may know, my go-to miniatures game is 7TV as it allows me to game pretty much what I want and allows me to field all those random cool toys that catch my eye.  So it is that my ‘Flash Gordon’ cast is beginning to take shape.  I’ve decided to concentrate on the good guys to start with, so an additional order to Cold War Miniatures has resulted in the fleshing out of the team to include not only the dashing hero, his muse and their mad scientist companion, but also a couple of alien princes (one at home in the forest kingdoms, the other a winged behemoth with a passion for shouting!)

flash

These guys are currently work in progress.  I am due to attend a couple of 7TV gaming days this year.  The one at Board in Brum in January might be a bit too soon to get these guys finished, however I’ve also recently signed up for the Wargames Illustrated 7TV day at Wargames Foundry in the summer (at which conveniently the new Pulp version of the rules will be being used).  (You can read about last year’s event elsewhere on the site).

 

I’d highly recommend checking Princes of the Universe and Cold War Miniatures in general.  Not only lovely miniatures but great service and very quick postage within the UK.  In addition to the miniatures I also bought from them a couple of the 3D print files for a rocket ship and some giant trees to go have a go at with my newly acquired toy (but that is a story for another time….)

48418282_10157024104785555_6945859340595101696_o
New toy

Adventures with Amera Plastic Mouldings and Stone Textured Paint

One of the great pleasures I get from the hobby is the chance to view everything through the hobbyists eyes.  So when I am out shopping (ostensibly for real word stuff) I’ve always got half an eye on what I could use for the latest project on the tabletop.  I’ve written before about my ongoing love of re-purposing toys for gaming and toy shops are a great place to start.  However I never overlook what might be lurking in the local discount store, Poundland or craft supplies shop.

Although I have an airbrush I also make extensive use of spray cans to undercoat and basecoat miniatures and models.  There is a lot to be said for the convenience, particularly of the Army Painter coloured sprays of quickly and effectively getting minis to the table.  That said one of the areas that people often overlook are the basic colours used for undercoating (black, white and grey).  Yes you could shell out a tenner (or more) on some Games Workshop or Army Painter sprays for this, but the basic car primers you can get from places like Halfords or even the pound shop are in most cases just as good or even better (just be careful to avoid the gloss versions).  I’d highly recommend the matt black Halfords own brand cans, they give a really nice flat finish on most surfaces and are good value for the  amount you get).

Anyway, I digress.  On a recent lunchtime wander round my local Boyes store (one of the few places in the UK outside of specialist gaming shops that stock a good supply of Vallejo paints), I happened across these…

0
Rust-oleum Stone Textured Finished Paint

Stone effect aerosol sprays in a variety of colours.  I had a few years ago used one of the these in a dark grey to provide a tarmac like surface to a game board I was building, but like many projects a few years back didn’t see it through to the end.  However having recently bought a Bastion Stronghold (Z2014) from Amera Plastic Mouldings for use as a ‘wasteland’ fortification for post-apocalypse gaming (and potentially a bit of Kill Team / 40k on the side) I had an idea…..

Amera have been on my radar for a while.  They produce a range of vac formed plastic terrain and scenery aimed at both the wargames and scale modelling (dioramas) markets. Their products are good value and in many cases substantial in terms of size.  One of the downsides of using vac-formed plastic however is that the surface details of larger pieces tend to be very flat and lack texture.  If only there was a quick and easy way to apply a textured finish, maybe to emulate concrete or pebble dash to my recently acquired ‘post-apocalypse’ stronghold?

So having  put two and two together I started work.  After the recommended wash in warm soapy water I gave the whole piece a black undercoat.  After leaving this to dry I applied the first coat of stone effect.  I had chosen ‘bleached stone’ as my preferred colour of sprays as I though it would match an arid PA wasteland type setting.

First thing to note on the stone effects aerosol is that it is under quite high pressure and comes out very forcefully.  It became quite apparent early on that this meant I was going to have to be very patient, do a number of thin coats and wait for each to dry properly.  Repeated application of layers on a surface that was not yet dry just ended up moving the stone effect paint already laid down around.

What also became clear was that the black undercoat was not working.  The light ‘desert yellow’ / ‘skeleton bone’ like colour of the spray was being overpowered by the dark base.  To rectify this, once the first thin layer was applied and was dry (after about 15 minutes) I gave the whole model a full all over spray of Citadel Averland Sunset (a darkish yellow).  Building subsequent layers over this was much more effective.

Once I’d completed about 4 or 5 coats using the stone effect I had a good covering and a good scale approximation of either pebble dashed concrete or sandstone.

11
A couple of coats in and the effect was starting to look better

Where to take it from here?  I knew I definitely wanted to weather this down, especially as it was intended to be a wastelands style outpost, but simply dry brushing a highlight over the stone effect would perhaps make it too light.  I could of course have left it there, the effect was good enough for ‘basic tabletop standard’, but I was keen to take it further.

I also wanted to ensure that the stone effect paint was protected, so rolled the weathering and protection into one by painting on Army Painter Quickshade Strong Tone.  I’m a big fan of Quickshade; not the dipping method, rather painting in the same way as a shade or wash.  Normally with miniatures following an initial drying period the shade ‘pulls back’ into the recesses of the model and you can ‘dab’ up any excess with a brush.  With this scenery piece there weren’t really any recesses into which to recede so I had to work hard not to show brush strokes in the finished effect.  I achieved this using swirling motions with a cheap large brush.

At this stage, to be honest, I wasn’t very happy, it looked like I had dulled down the stone effect too much and the natural gloss of the Quickshade kind of made things worse (albeit I knew I was going to have to dull this down with a top coat).  A quick dry brush back up of Army Painter Skeleton Bone seemed to retrieve the situation, but I was now left with a much darker piece than I was originally intending.

I was on the verge of going back to the drawing board, when I thought about maybe rather than weathering this up as an arid desert stronghold, I could shift my post-apocalyptic mindset more towards a ‘nature reclaiming the landscape’ scenario.  To that end I liberally applied some green washes and made use of an old bottle of Modelmates mould effect I had.

14
Midway into the weathering process

With the addition of some flock, tufts and overgrowth I was much happier with the final result.  The metal supports and door were painted silver and then (probably overly) weathered up using again a Modelmates rust effect.  Finally the whole thing was sealed with a couple of thin coats of Testors Dullcote.

All in all I’m pretty pleased with the outcome.  I’d highly recommend Amera Plastic Mouldings as a cost effective and striking alternative to other options for tabletop scenery.  Using the textured spray paint added that extra level of detail, but required some patience.  As they say, you learn from your mistakes.

This finished piece will hopefully be finding it’s way into a game of 7TV Apocalypse soon.

20

Toys for Tabletop – Corps Elite Battle Cruiser

I’ve blogged extensively about my project to realise my favorite action figure toys from back in the day, Action Force.  I have a young daughter, but despite not pushing her in any real direction toys, she has gravitated towards traditional girls toys.  Therefore I am not really up-to-speed with boys stuff, and in particular action figures.  So other than knowing that Star Wars is obviously still a thing I’ve no ideal if there is a modern and up-to-date range of military action figures similar to those I used to play with.  However a few weeks back while stocking up on instant noodles during my lunch break in the local discount shop I happened into the toy aisles.  And there I spotted it!

2018-11-10 21.16.32-1
It also has sound!

So this is the Corps Elite Battle Cruiser.  Corps Elite appear to a modern day (but budget version) of Action Force / G.I.Joe, and boy does this one look like it would be perfect for 28mm scale.  As per usual 7TV is never far from my mind when considering these things.

Having succumbed and picked one up, upon initial inspection the vast majority of the components looked like they could easily stay and represent the ‘down-scaled’ versions of themselves.

2018-11-10 23.10.53-1
Straight out of the box

Having opened the box and inspected the ship, the scale looks pretty spot on for 28mm scale minis.  The flat bottom / ‘water line’ means this will look great on the tabletop.

 

There are a few things that will have to be removed and replaced to really hide the larger scale aspects of the thing, namely:

  • The turret and ‘machine gun’ on top of the bridge will be removed and replaced with something more realistic (aerials, radar etc. maybe)
  • The clear plastic ‘fin’ and aerials will need some work
  • The large hatch/doorway molded on the side of the bridge will need hiding

 

Painting wise, it looks like a relatively easy job and will be down to a combination of spray cans and airbrush.  The existing decals were easy to peel off and the entire ‘model’ was given an undercoat of black (using a couple of layers in order to effectively mask the painted on pattern on the hull).

2018-11-11 14.49.18-1

It’s also worth mentioning that I’ve had a bit of a look at the wider Corps Elite range.  While most of the accessories and vehicles are way out of scale for the tabletop, I’ve got to say with a bit of work the ‘Beast Bomber’ could make for an excellent centre piece!

s-l500

7TV Apocalypse Kickstarter Campaign

Much of my recent hobby activity has been around the modelling and painting of 28mm scale post apocalypse figures and vehicles.  This was inspired by my involvement in the beta testing of 7TV Apocalypse which is now coming towards it’s conclusion on Kickstarter.

Currently over three times funded, but with plenty of good stuff still to be unlocked I’d heartily recommend backing this (if not so we can please unlock the Alien Invaders (‘Visitors’).

The campaign is running until 9pm (GMT) on Tuesday 6th November.

237cf90220be74475b4a8e65dddecdcc_original493a270b2fac4def89c9a5493a2a9314_original7f4586c344cb550b3ea9c60574cc13d4_originalb84855abd61bdb1be6c731cc98be6014_original

Some of the new miniatures…..

7e02e34d1dcfece52f9deb7e474344fa_original

Action Force Motor Pool – work in progress

I’ve been doing this Action Force in 28mm thing for a few years now.  I keep getting distracted, but always get pulled back in.  I blogged recently about the ultimate goal of getting a Roboskull to the table, but this reminded me I have a number of part finished other vehicles to add to the motor pool.  So with a concerted effort I have gone back and revisited these.

Most of the vehicles I have previously started have been for the ‘Enemy’.  I’ve kind of handled this in a couple of different ways – both accurate replicas of the toys/comics and an ‘inspired by’  approach.

The latter has basically involved me finding models and toys (in the right scale) that kind of fit the setting.  For Action Force themselves this could be standard military type kit such as land rovers or tanks (concentrating on the eighties period), but for the Red Shadows I’ve thought a bit wider.  So this has led to some interesting choices and conversions.  Presented below are a couple of the more wild ideas I have completed, including a flying saucer and a ‘Dust 1947’ plane.

I’ve also recently gone down the ‘walker’/’mech’ route as well, utilising a Konflikt 47 resin/metal model kit from Warlord Games.  A head swap for the pilot and voila – the Red Spider!

red spider

Going further back to the German World War II inspiration for the Enemy, many years ago I picked up a Tamiya 1:48 scale Sdkfz.69. I’ve recently gone back and finished this, with the idea that this could represent the ubiquitous Shadowtrak.

And this brings me back to the other of the two top level options – accurate replicas of the toys in 28mm scale.  The obvious route to go down here is 3D printing – more about this later.  However there is at least one off the shelf option that is (relatively) widely available.

RNP10012_i

This is a novelty gift pack / toy by Running Press – the sort of thing you normally see for sale in stands next to checkouts in bookshops alongside Harry Potter wands or small TARDIS or Dalek models.  This particular item represents a Cobra HISS tank, better known to Action Force aficionados as the Enemy (and later Cobra) Hyena.  The scale is pretty much spot on for 28mm scale.

d993fe8be08373304903bf8936d40ec0
3D printed Hyena from Shapeways in the foreground, unpainted gift toy version at the back.  28mm scale Red Shadow for scale.

This is also sometimes available from third party sellers on Amazon, and that is where a few years ago I picked up half a dozen of these bad boys.  Out of the box it is coloured black and comes with a set of Cobra stickers to apply as well as an information booklet.  It also has sound!  Press a button on the turret and you get a slightly cartoony laser gun sound – totally unnecessary, but totally amazing.

I’ve painted these in a slightly different way than usually.  As the base model is black, I wanted the main body to be red, but also wanted to leave a lot of the detail untouched (including the clear canopy in case I ever wanted to add a driver); I’ve gone down the Gundam marker route…..

3d560edae50ae117b29ad40e4eb4cd06

Gundam markers are named for and used almost exclusively in the Gunpla (Gundam kit building) community.  They come in various types ranging from large nibbed pens that apply enamel paint on application of pressure to fine tipped markers which are used for panel lining.  I’ve found these to be an interesting addition to my hobby toolkit.

ba354ba59d770397e3d0046fdbf70c04

For the Hyena I used a thick nibbed paint pen to apply a base coat of red (leaving some of the recesses black where appropriate).  Once dry (which takes a while longer for enamels) I drybrushed a light red acrylic over this to apply both a highlight and to dull down the shininess of the enamel base coat.  The markings were applied with a thinner nibbed marker.

hyena

So, the elephant in the room then?  Yes 3D printing.  I still covet a printer of my own, but in the meantime and for those like me bereft of the hardware there are still plenty of options.  There are a surprising number of 3D models of GI Joe vehicles out there (just search on Shapeways or Thingiverse).  I have in the past both ordered a printed model from the former, but more recently have been able to get some files printed out by a friend.

Currently on my workbench are these two beauties – a Red Shadows Laser Exterminator (aka a GI Joe HAL) and an SAS Panther jeep (aka a Cobra Stinger).  I’m going to do a detailed prep, build and painting guide on these in a future blog.

Where things are a little lacking in availability of 3D models on line is in those Action Force vehicles that weren’t based on existing GI Joe toys back in the day.  What that does mean is that there is in particular a big Shadowtrak and Roboskull shaped hole in the Baron’s armoury.

Talking of the Roboskull…..

Action Force in 28mm – Roboskull!

One of the most unique and recognisable toys from the second wave ‘Baron Ironblood’ era of Action Force was the Roboskull.  One of the last vehicles to be released prior to the switch over to repackaged GI Joe figures, this was an amazing piece of kit (and something as a kid I never had, but coveted intensely).

Back in the world of 28mm scale wargaming, I have recently blogged about the expansion of my Space Force ‘cast’ for 7TV.  These guys really need something to go up against in games, something outer space based…., something robotic….., something skeletal.

Cover550
The Roboskull even transitioned over to Cobra, where once again it went up against Action Force

When looking at vehicles for the project so far I have tended to concentrate on converting existing model kits or die-casts, and have dipped my toe a bit into 3D printing as well (more on that in a later post).  However getting hold of something to represent what is a very strikingly unique vehicle as the Roboskull was proving challenging.  I had thought that this might have to wait until I was able to invest some money and time into getting into the 3D printing hobby myself, or trawling through Thingiverse for someone who might have had a similar idea.  Then I thought back to a Heroclix model I remember stocking when I ran a games shop.  A quick ‘popular auction site’ search and behold a few days later in the post….

skull ship
DC Heroclix Brainiac Skull Ship

This is a Heroclix ‘Brainiac Skull Ship’ and it’s going to need a fair bit of work to get it into shape.  The basis for a Roboskull is there though and it’s going to be an interesting ride. Plasticard, hobby saw and bits box at the ready!

(For more info on the Roboskull check out the excellent Blood for the Baron website, and also the video below which is a great documentary by Analog Toys on the production of the memorable original.)