The Doom of Stahl Mask

So, the other weekend, when the real world was a bit more normal, I had the pleasure of running a participation game of 7TV at the Hammerhead show in Newark.

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I’ve already written about the preparation and background to this game in a previous post.  However I wanted to give an update on how things went, especially as this was my first time doing this sort of thing at a show.

First off, many thanks to Karl at Crooked Dice for asking me to help out and run a game alongside his trade stand on the day.  As many may know Hammerhead is quite unique in the wargaming calendar in being a show that is 100% based around participation games.  No ‘just watching’ here; it’s all about having a go.

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The setup on the day

I therefore wanted to make it as easy as possible for folk to play and to that end I had a set of pre-built casts ready to go.

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The opening crawl…

I stuck mostly with the format and setup I had trialled at the club a few weeks earlier, with some minor changes to the bad guys in particular (as I had finished painting a squad of Pulp Figures Jet Troopen that I really wanted to field).

I also made a few changes to the scenario, dropping the peril cards but utilising the ‘Ark of the Convenant’ macguffin card.  I fleshed out a bit of the background and set the game up as the last part of a 12 part cinema serial called ‘The Doom of Stahl Mask’.  Stahl Mask was the titular villian and another great mini from Pulp Figures.

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The evil Stahl Mask

In addition to the ‘opening crawl’ I also dug out some quick reference sheets I’d picked up at a previous event and made sure each player had easy access to a plentiful supply of tokens for plot points and that dice and tape measures were close to hand.

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Setup and ready to go

I arrived in plenty of time to setup and having done a test setup of the table earlier in the week was able to set out the game fairly quickly.

Despite a bit of waiting around after the doors opened I soon had my first punters.  A chap and his teenage son who had played the game before (at Hammerhead the previous year) and who were keen to give the new Pulp rules a go.  This game was a joy to run as they both really got into the spirit (and ridiculousness) of the game and plot.  I am terrible at remembering the details of games, but this went pretty much down to the last ‘cliffhanger’ card.

Almost immediately I had another set of players keen to give the game a go.  Another father and son duo with previous experience, this was again a fun game to run through and at times attracted quite a crowd (viewing figures were high!)

And then straight into yet another game!  This time with a pair of novices.  Now this was a bit more of a challenge, partly because I had to spend longer on laying out the rules and helping out with some decision making; but mostly because my players were also trying to keep a couple of young ones from getting too board while they were playing.

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Henry Indiana adventuring archaeologist (renamed Ohio Smith by one of the players!)

All of a sudden it was 3.30pm and the show was nearly over!  Just like that!  I’d done three full back-to-back games without much of a break in between.  I managed to get a very quick look round the show and was able to pick up a few goodies from Karl (as well as a set of command cards for Iron Cross from the Great Escape Games stand).

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A Crooked Dice pre-release I was able to pickup on the day,  I expect he will be cameoing in many games moving forward!

I packed up utterly exhausted, but really pleased I had been able to run the game without too much of a hiccup and almost constantly throughout the day.  This was my first visit to Hammerhead (and the Newark Showground venue) in any capacity (I never managed to get in when I was trading).  I obviously didn’t get too much chance to look around, but it seemed quite busy (I think a lot of people realised that this might be their last chance to get out to a show for a while) and the venue was light and airy (albeit a bit chilly too).

I really look forward to the opportunity to do the same again sometime.  Sadly with the current global situation all shows (including planned games at Chillcon Sheffield and the next 7TV day at Dales Wargames) are now on hold, but I see this as an opportunity to plan out some new episodes and maybe get that ‘secret’ base finally finished!

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A new secret base WIP

Oh and of course I mustn’t forget the fact that I was able to pickup my 7TV Pulp Sci Fi pledge on the day…..

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“Klytus, I’m bored…..”

7TV Day 4 at Board in Brum

This last weekend I had the pleasure of attending the latest 7TV event at Board in Brum in Walsall.  Having missed the previous event in the Autumn (due to an inability to organise my diary properly) it was almost exactly a year since the last event at this great location.

Since my last visit the store had expanded into the full building it previously only occupied a part of.  In fact the day of the event was the last full day at that location as they are moving to new expanded premises.  As someone who struggled in the retail side of the industry it is heartening to see a local games store doing well and able to expand in this way.

While hosted by Simon of Board in Brum, the event was organised by the talented Mike Strong, who has a track record of adding some great additional narrative to these events.  In true 7TV style this involved the ‘production studio’ having to cut back on costs, so across the three games in the day there were various additional objectives added in to try and keep the accountants at ‘Baron Studios’ happy.  At the end of each game, based on your success at meeting these objectives (for example moving your cast the least amount of space across the board to save on cost) additional bonuses or abilities were made available for the next game.  There was even a ‘scoreboard’ so the accountants could keep track of which producers were in the black and which were in the red.

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My Red Shadows, ready for action.

The event followed a standard pattern of three games at 40 ratings each.  This allowed for compact games run on either 3 by 3 or 4 by 4 tables with some flexibility on the number of stars and co-stars.  This allowed me to take a reasonably sized cast, for which this time I chose Baron Ironblood and his Red Shadows using the ‘official’ profile cards for these characters published in the 7TV 1967 Annual.

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Blood for the Baron!

There were a number of excellent tables available on the day, some provided by the venue, others brought by attendees.  I brought along my secret Nazi rocket base complete with V2 launch site and Haunbau flying saucer (neatly parked in a stone circle).

Also worthy of mention was Mike’s Venetian layout (complete with what I can only assume was a lost submarine), David’s sinister funfair and Paul’s hex based ‘Children of the Fields’ themed setup.  In fact there was a surplus of boards available on the day and we ended up sharing these with a Marvel Crisis Protocol event that was also taking place at the same time.  (Which reminds me I need to finish of painting up my set for a game at the next Dales Meeting in February).

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The zombie hoard led by the preacher (played by Dick van Dyke)!

My first game was against my old adversary Kieron, who had somehow made his 40 ratings stretch to a 30 plus figure cast.  There was a reason for this and that reason was…..zombies.  Now I usually have epic bad luck with dice when playing against Kieron and this was no different.

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Playing on my V2 rocket site board things started off bad and continued from there as two of my extras were immediately infected and replaced with zombies and the rest of the horde started their relentless stumble across the board towards the Baron and his fanatical followers.  I’m terrible at remembering the specific details of games so I’d point you towards Kieron’s blog for an excellent narrative overview of the ‘episode’.

Unlike previous games between us, we did at least get through the first act and in fact managed to play through to the end of the countdown deck.  The upshot was a win in terms of victory points for my opponent and ‘a slip into the red’ for me as a producer.

The second game of the day followed on from lunch and I found myself up against Simon and his gang of wasteland marauders.

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Wes and gang.

This cast took a similar approach to the zombies with a single star and lots of lots of expendable extras.  While not quite the size of the previous cast I’d faced, it did give me plenty of opportunity for some target practice for my fanatical Red Shadows.

Somehow all the bad dice luck I had had in the previous game was immediately passed over to my opponent who had some truly horrendous bad luck with his rolls.  Again we managed to play through the full episode (the cost saving aspect for the studio here was that a bonus was conferred to the player who burnt through the most countdown cards).  Despite losing a larger proportion of my cast I just about sqweaked a win in terms of victory points, although we both ended up with the same number of countdown cards, which at least meant I’d moved out of the red into the ‘grey’ prior to the final game of the day.

My final game of the day was against David and his biker gang.  We played this on Kieron’s city table.  It was a standard ‘steal’ scenario in which the defender had to keep and defend the Macguffin from the attacker.

I ended up with the Macguffin to start with and to my delight and my opponents dismay the random gadget I ended up drawing for this was the jet pack.  Queue a game of cat and mouse, where the mouse was airbourne for much of the time, in what can only be described as a valiant rearguard action (i.e. I spent much of the game, running away).

The added cost saving objective for this game was to end the episode with the most left over plot points.  Running entirely against type I managed to achieve this as David my opponent valiantly tried but ultimately failed to retrieve the Macguffin, burning through many of his remaining plot points to do so on the final turn.

All in all three cracking games, a well organised event at a friendly venue against a great bunch of opponents with lots of laughs.  Just what a 7TV event should be.

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I didn’t get to play against Paul’s ‘Children of the Fields’; however he deservedly won the award for best cast.

I was also delighted to come away from the day with the prize for best table layout (goodies already ordered from Crooked Dice).

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Mike’s sailors (no monkeying around here).
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The monkey theme continues with part of Simon Clarke’s cast (including at least one Marx brother).

Next up in terms of 7TV events is the day I am hosting at Dales Wargames in Darley Dale on Sunday April 5th.  This is a 7TV Apocalypse focussed event. 

White Line Nightmares

Also later in the year on Saturday July 4th there is the annual Wargames Illustrated 7TV day at Foundry Miniatures near Newark.

The next day at Board in Brum (at their new venue) is tentatively scheduled for September or October this year.  I’d heartily recommend checking out the 7TV Productions Facebook group for all the latest news.

 

 

The 7TV Open University – a report

On Sunday 17th November 2019 I had the pleasure alongside the rest of the Dales Wargames Club of hosting our latest 7TV event.

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Titled the 7TV Open University, this event was a follow up to the games day we held earlier in the year and was again held at the Whitworth Centre in Darley Dale near Matlock in Derbyshire.  The focus was once more on narrative play rather than competition, with an additional aim of getting new players into the game.

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I wanted to make the event beginner friendly in order to spread the joy of 7TV as far and wide as possible.  For the first event earlier in the year we really didn’t have any overarching theme and I was keen to address this for our second outing.  Therefore I came up with a theme of the ‘7TV Open University’ which would encompass both the scenarios we’d play through on the day in addition to the focus on new players.

To get new players into the action as quickly and easily as possible I created a number of pre-built casts for new players to pick from.  Cast size was set at 40 ratings for the event and for what I referred to as the ‘pick and play’ casts on the day I stuck to profiles from the core 7TV 2nd Edition ‘Inch High Spy Fi’ set.  These also happen to be the same profiles that can be obtained from Crooked Dice as a free download and are also available within the casting agency application.  This was a concious decision to demonstrate to new players how much fun can be had ‘out of the box’ with 7TV.

Eight ‘pick and play’ casts were created and I’ll be writing about each of these in future articles.  Basically it was a case of matching what painted miniatures I had in my collection against the core profiles and using a bit of imagination.  And it was a lot of fun.  Heres the list of casts:

  • Department XS (‘Excess’)
  • The Guru and the Spacemen
  • Knight Industries 3000
  • The Tuetonic Order of Luna
  • United Nations Alien Countermeasures Force
  • The Revengers
  • Cobra
  • The Cult of Fu Manchu

After a sudden surge of interest in the few days leading up to the event, I had my fingers crossed that I had casts for budding new players.  That also meant we had to get at least seven tables setup on the day.  I was able to dip into the clubs scenery collection as well as my own and we ended up with an eclectic mix of setups including a V2 launch site, a woodland area with mysterious stone circle, a dockside loading area, a cobbled townscape and a couple of post apocalypse wastelands.

A couple of attendees also brought along tables, including Simon Quinton and his excellent PA diner and highway.  Thankfully as well, there were enough sets of cards and templates and tokens to go around.

So, what about the scenarios (or more correctly in 7TV parlance, the episodes)?  To tie in with the university theme I came up with a narrative that had the studio obtaining a government grant for educational programming.  This was then immediately diverted into their adventure series and as bonuses for their top stars with the producers then having to work the system to avoid getting closed down by the government regulators.

Using the basic scenarios from the 7TV Spy-fi set I added some extra narrative tweaks.  This introduced events that included shoehorning famous scientists into the episode (guest starring as themselves) or potentially having to deliver public services messages at the expense of action sequences.

In future articles I’ll go into a bit more detail around how the episodes were setup and how they worked, as well as making them available for others who might want to try them out.

While not a tournament in any way, the kind offer of prizes from Karl at Crooked Dice and Wayne at Wargames Illustrated meant that we did need to find a couple of ways of measuring some degree of success on the day.  In addition to the usual ‘most sporting player’ (aka ‘best director’), we also had on offer a prize for most victory points accumalted and a wooden spoon for biggest margin of defeat.

I was busy moving between tables and didn’t get to see much of the action over and above helping out with rules and scenario queries (and taking lots of photos).  However a few of the attendees have kindly written up reports of the action on the day and you can find these here:

The day itself went really well.  It was extremely tiring but very satisfying experience and I’d like to take the opportunity to thank everyone who turned up and especially the veterans who helped guide the new players through their first games.  All in all there were a lot laughs had, which is really what it is all about isn’t it?

We are going to do it all again in 2020 with a 7TV Apocalypse day scheduled for Sunday 5th April with the working title of ‘White Line Nightmares!”.  In the meantime the club have agreed to run a couple of participation games at upcoming shows (more on that soon), but I’m also really looking forward to actually getting a game or two in myself.  First up in January is another event at Board in Brum in Walsall which promises to be great, with the now annual Wargames Illustrated event scheduled for the summer.

In amongst all this good stuff Crooked Dice are also (at the time of writing) running another Kickstarter campaign to fund a new set of ‘flashy’ retro sci-fi figures.  It’s a good time to be a 7TV fan!

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The 7TV Open University – coming soon…

I’m delighted to announce after the success of our first event, Dales Wargames are holding a follow up 7TV games day on Sunday 17th November.  We still have plenty of spaces left, so if anyone is reading this and is interested please see the full details here.

7TV University

Three full games at 40 ratings, any casts from across any 7TV sets (although for balance, no Apocalypse vehicles), custom casts welcome.

We are keen to spread the 7TV love, so if you’ve never played before or are just curious there will be pre-built casts available to borrow on the day and support available to learn the game. It is 7TV University after all. (Kipper ties are mandatory!)

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7TV ready to ‘start shooting’ at a recent Dales meeting

Cost is £7.50, paid either in advance or on the day (just let us know you are coming).  It’s also a normal meeting date for the Dales Wargames club, so if for some (crazy) reason you don’t want to play 7TV ago come along anyway, there’s bound to be something of interest (including cake).

The venue is the beautiful Whitworth Centre in Darley Dale, near Matlock on the edge of the Peak District with easy access from the M1.

World Enemy Number One

My long running Action Force in 28mm scale project has suddenly got a bit more focus.  I am attending the next 7TV campaign day at Board in Brum in Walsall in September.  This requires a 40 ratings cast and having fielded Space Force last time, I figure it’s time for the Enemy this time round.

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Action Force will never succeed in eliminating the Baron! (A classic illustration from the pages of Battle Action Force Issue 508 January 1985)

In addition to the cast I am also putting together a table layout for the day, which is going to be themed around said cast – so Red Shadow secret base it is then.

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They will come like a red horde from the shadows!

I’ll be documenting my progress over the next few weeks.  The casting is mostly complete, so most of the focus will be on the table.  What this is allowing me to do is also stress the 3D printer with terrain and vehicles for the Baron!  I’m not planning on including any vehicles in my cast, but I figure any secret base worth its weight is going to have a pretty well stocked motor pool.  So a great excuse to go wild and finish off a number of things I have had part completed for quite a while.

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Bits of base – all 3D printed – all work in progress

First up is a 1:43 scale die cast World War 2 German Puma.  Following a black undercoat I airbrushed on some successively lighter layers of red and a picked out the basic highlights on the tools, metalwork and other features.  Decals wise I was lucky to chance upon some custom ‘Enemy’ decals from eBay a while back.  I applied these on top of a gloss varnish and subsequently weathered up using a sponge chipping technique.

All in all I’m pretty pleased with the outcome.  The WW2 German aesthetic fits the Red Shadows well (the original figure being based on the German Stormtrooper).

Next up are the Hyena tanks (known more commonly by GI Joe fans as the Cobra HISS tank).  I’ve got a stash of gift style toys released a few years ago that are perfect for 28mm scale and have previously painted one up, but I want a whole squadron for the motor pool.  This also gave me the chance to experiment with the new Citadel Contrast paints on a vehicle rather than a miniature.

Decals were from the same source as the ones used on the Puma.  The contrast paint went down well, but I have to say (as many others have commented) I feel it works much better on ‘organic’ models with plenty of folds and creases.  The paint tends to pool on flat surfaces and although it does run into panel lines it is not as effective as a wash.  I used Flesh Tearers Red over a white undercoat and ended up doing some dry brush highlighting afterwards in order to bring it up to a better and more consistent finish.  Interesting note, wary of some reports of the adherence of contrast paints not being as good as standard acrylics, I did seal the model with Dullcote between these steps.

Finally on the vehicles I needed Shadowtraks.  The eponymous Red Shadows vehicle, from both the toy line and the pages of Battle Action Force.

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The original toy

Luckily a fellow fan and wargamer has produced an excellent 3D model and made it freely available on Thingiverse.  I’ve printed this at 160% and made some ‘after print modifications’ to get the wheels positioned correctly.  A few more of these will be rolling off the Baron’s production line shortly.

Featured in one of the photos above is a new Baron Ironblood miniature I am working on.  I’ve previously modelled a Baron using a 7TV ‘not Blakes 7 Travis’ figure, but all in all wasn’t that pleased with the outcome (mainly on account of the rough job I did on the helmet using some very basic greenstuff skills).

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Classic take on the Baron I am keen to emulate in miniature form

While purusing my bits box a few weeks ago I happened across a figure I’m still struggling to identify.  Helmet wise I’ve gone with a ‘welders mask’ head from the Crooked Dice 7TV henchmen set.  Revel ‘Plasto’ putty has been used to make the mask into a full helmet.  I snipped off the right hand which was holding a hypodermic needle and replaced this with a fist from a random plastic sprue and added some electrical wire as a whip.  In honour of the original action figure I’m arming the Baron with an UZI which I sourced from an old Dreamforge Games Eisenkern Troopers frame.

Painting is yet to be completed but I’ll be using it as an opportunity to try both the black and white constrast paints.

More soon, including the plans for the rest of the base.

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What lies within?

Blood for the Baron!

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A portent of things to come

Emperor Ming’s Big Stompy Super Weapon of Doom

A quick update on the 7TV cast I am pulling together for the Wargames Illustrated campaign day on 6th July.

I’ve now finished the ‘super weapon’ that attendees were invited to bring along for the final game of the day.  Not quite sure how these are going to work in game and looking across the posts on the 7TV Productions Facebook page there is quite a variety of stuff being worked on by attendees.

I settled on finally painting the Mantic Mars Attacks robot that I have had for years and have now finished this off with the addition of a pilot and some suitable basing to tie it into the rest of my cast.

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The finished model (unless I can find out the clear plastic dome – and if I do assuming it fits over the pilot!)
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Metal ‘rocket ship pilot’ from Cold War Miniatures
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The Giant Robot kit was originally released by Mantic for their now defunct Mars Attacks game.  A lovely kit to put together with loads of potential uses – they are becoming particularly hard to find now
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The base was decorated to match the rest of the cast, giving it a cartoon-like alien vibe

Klytus I’m bored – Preparing for Pulp Day

Next weekend I am taking the relatively short drive over to Wargames Foundry at Stoke Hall near Newark for the sold out Wargames Illustrated annual 7TV event.  I attended last years gathering where the focus of the day was all about play testing the Apocalypse version of the game.

WI 7TV Pulp Day

This year things are a little different.  The theme is ‘Pulp’ and the day is focused around playing the newly released 7TV Pulp rules.  Now, there is a lot of debate on what Pulp means, but in this case we are talking primarily the movie serials of the 1930s and 1940s and associated settings.  I picked the new box set up at UK Games Expo this year and recently also received the initial set of supporting figures which were funded and released via a Kickstarter earlier this year.

7TV Pulp Kickstarter

I’ve spoken a little about the background to the Pulp boxed set before.  A collaboration between Crooked Dice and Edge Hill University Press, development of the game gave the opportunity to get involved to students and we punters are now able to reap the benefits of their hard work.

Back to the theme, having booked in for the day quite a while ago, but before the game was publicly released there was a bit of a dilemma as to what sort of cast to go for.  I kid of course, there was never any doubt I’d be going down the Flash Gordon route!  The only question really was I going to do Flash and chums, or turn to the villainy of Mongo?

Zarkov and Flash
Zarkov and Flash (they like short shorts!)

 

I have fond memories of watching the Larry ‘Buster’ Crabbe serials in the early eighties when they were often repeated daily during the school summer holidays.  However my number one love is the 1980 camp spectacular that is the Mike Hodges film.  Having already decided on the excellent Princes of the Universe range from Cold War Miniatures to form the core of my cast I then needed to decide which version of Flash I was therefore going to go for.  The range is very much based on the old black and white serials in terms of style and I did start down that route in terms of colour schemes (yes that is a weird thing to say about a black and white set of films, but really I was also taking inspiration from the aesthetic of the original Alex Raymond comic strips).

However at the point at which I started to paint up my 3D printed rocket ship I knew that going with the over the top awesomeness of the later film was the way to go.  It was also at this point that I settled on the bad guys as the cast I would be taking to the campaign day.

Ming and Klytus
There was only one choice of allegiance really

The main bulk of my force is made up of ‘Imperial Fleet Troopers’ from the Cold War Miniatures range.  Finding a Ming the Merciless figure was a bit problematic as they don’t really do one.  I settled on Hydra Miniatures to fill this gap, although I had to source the figure I wanted from the US as I couldn’t at the time find it closer to home.

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Cold War Miniatures Princes of the Universe – Imperial Fleet Troopers – more of a ‘Buster Crabbe’ era vibe to the colour scheme on these
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My Ming is ‘Xurr the Exalted’ from Hydra Miniatures Retro Raygun range

With only 30 ratings to work with for the campaign day I was somewhat limited to what additional characters from Flash lore I could bring in.  I really, really wanted a Klytus, but again couldn’t find a suitable figure.  Long term I am probably going to look at converting a Marvel Heroclix Doctor Doom, or keep my fingers crossed that Karl at Crooked Dice has this on his radar for a future release.  Therefore I decided to go with Princess Aura instead.  There is a great ‘Renegade Royal’ miniature in the 7TV Pulp kickstarter, but unfortunately this didn’t arrive in time, so I ended up using the ‘Dale’ from Cold War in this role.

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My version of Princess Aura is ‘Gail’ from Cold War Miniatures

While I’ve hit my ratings limit I have also carried on expanding the cast to include some robots, utilising the ever flexible range of 54mm scale plastics from Tehnolog.

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Death Robots of Ming – Tehnolog plastics (54mm scale or in this case ‘large’ 28mm)
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These guys were the inspiration for my robots

The schedule for the campaign day gives the option for attendees to bring along a super weapon for folk to fight over in the last game of the day.  Having scoured the internet for something suitably retro to 3D print I then remembered the ‘giant stompy robot’ I’ve got from Mantic Games now defunct Mars Attacks range.  I had started to prime this in the thought that it would go into a German ‘weird war’ force, but a quick airbrush job later and Ming has a new threat to bring to those pathetic Earthlings.

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Ming’s super weapon – at this point I’d totally switched over to the 1980 movie colour scheme

I’ve gone similar colours to the rocketship, trying to keep that red/gold/black theme that pervades in the movie.  For a pilot I’ll be using a seated Fleet Trooper from Cold War which fits just about perfectly (although being quite a chunky bit of metal on top of a plastic model might mean some weight has to be added to the base).

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Just the pilot to add (and maybe some ballast)

So apart from a few finishing touches I am raring to go and looking forward to what promises to be an excellent day next Saturday.

Invasion Aftermath – 7TV Event Report

The late May bank holiday Sunday saw a small (but very select) group of 7TV players gather in Darley Dale, Derbyshire.  This was the inaugural  7TV event for the Dales Wargames Club, who have recently caught ‘Baron Studios’ fever.

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The Mannequin goes for a stroll

Now as I may have mentioned before I am rubbish at writing up battle reports.  I simply cannot remember all the details of what happens in a game to a level at which I could write up something interesting.  Therefore this little narrative is more about my experience of the day as both a participant and the chief organiser.

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Just another day repelling the alien horde while sipping Dom Perignon for Hugo Solomon

The event was put together at pretty short notice, but following the mantra of ‘if you build it, they will come’ we got a good number of players expressing interest, primarily through the highly recommended and super friendly 7TV Productions Facebook group.  In the end we got about ten ‘producers’on the day, with the furthest distance being traveled from Cambridge!

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Summoned from the deepest darkest corner of the universe, behold the eldritch light!

The theme of the day was ‘Invasion Earth’, and there were some interesting casts fielded both in the defence of and plotting against our blue planet.  So Skeletor and his evil minions rubbed shoulders with the likes of Diana’s ‘Visitors’, some ‘ack, ack’ Mars Attacks aliens and robotic centurions from the 12 colonies.  Meanwhile our stalwart defenders included the SG-1 team, some special forces troops, Murtaugh and Riggs with uniformed support and of course (because it is 7TV) some East End gangsters.  Of course the Guru and Shiva also chanced their arm by trying to cash in on the chaos, as did the slippery Cobra Commander and his Cobra hordes.

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The dockside (with a sign of unwelcome ‘Visitors’)

Following the example of other events I have attended this was very much about having fun and telling a story, rather than being in any way competitive.  As a number of the Dales club members were also very new to the game I was keen to keep it as beginner friendly as possible.  We worked on the basis of 30 ratings casts drawn from either the Spy-Fi or Apocalypse versions of the game (but without the use of the Apocalypse vehicle combat rules).  I provided a few sample casts for folk to use who might not have access to figures and made sure we had access to quick reference sheets as well as trying to pair folk off together so veterans could play against novices.

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The wasteland refinery

Running at 30 ratings meant we could get at least 3 games in, and we sized most of the tables and terrain layouts to support the smaller sized games.  As well as using some of my personal terrain and scenery we also lent on the extensive collection at the club.  In addition we also asked for attendees to bring along a board if they could.  Special mention to Carl for his airbase setup (complete with cargo transporter) which took away the prize for best ‘set designer’.

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The award winning airbase table

Talking of prize support, a very special thanks must go out to Karl at Crooked Dice for donating a 7TV boxed set as the top prize and Wayne from Wargames Illustrated (who attended with his Cyclons) for additional prizes of annual subscriptions to the magazine.  Also massive thanks to Wayne for also donating a significant number of miniatures and models which we were able to offer to attendees for a donation to the club coffers.

So how did my games go?  OK I think is the answer.  I was fielding my ‘V’ cast which is pretty much exclusively based on 7TV core profiles (with some minor tweaks) using a mix of the excellent recent models from Crooked Dice as well as some older miniatures from Nexus/YFT Design Studio.

My first game was against a new club member Nigel who had turned up on the day just wanting to watch some games and was immediately drafted into the event.  Fair to say I think we got another convert there.  We played pretty much a ‘learning game’ on the airbase setup where the Visitors took on Hugo Solomon and Department X.  Let’s just say it didn’t end up well for the lizards from Sirius.

My second game was against fellow club member and recent 7TV evangelist Robin on our ‘Weird World War’ table.  This time Diana and her orange glad goons were up against the sinister Guru and his Shiva organisation.  Another fun game on one of the larger boards on the day.  For the life of me I cannot remember the outcome of this (I think it was a tie).  The highlight had to be the draw of that classic countdown event card (‘script editing’ I think) that resulted in our stars swapping places, with hilarious consequences (not many of which were good for either of us).

Finally I was up against Kieron and his excellent ‘Masters of the Universe’ cast. Comprising of Skeletor, Beastman, Trap Jaw and other undesirables from Eternia, they just happened to find themselves in the cargo area of a typical industrial sea port.  I do remember the details of this one pretty well, because due to a combination of excellent dice rolling on the one hand, terrible dice rolling on the other and really effective use of tactics I conspired to lose this game about four turns in.  For the uninitiated a typical game of 7TV can last anything up to twenty or more turns!  Now as we know it’s all about the narrative with a game like this, but I take some pride in being able to say I lost eleven victory points to nil in such record time.

Needless to say we had time for another game, but consigning Diana and co to the long list of failed invaders of Earth I swapped out for a small G.I.Joe Cobra cast I had put together.  A much more even (and indeed longer) game was had.  Again a lot of laughs and a very tight finish.

All in all an excellent day.  Our club venue worked well as did the format.  I think one lesson learned for future events is not to hold these on a bank holiday weekend, we had quite a list of people who were unable to attend because of this.

As I’ve already mentioned Carl won a years subscription to Wargames Illustrated for best table.  Kieron won best Director (players favourite cast) with Skeletor and friends, and Colin won the overall prize for best Producer for most sporting player and favourite opponent.  All awards were voted for by the participants.

Buoyed by the feedback we’ve got, I’m already planning on running another event at some point.  Dales Wargames Club continues to meet on a monthly basis at the Whitworth Centre in Darley Dale just outside Matlock.  You can checkout our Facebook group for details about upcoming meetings (we have a Saga Ironman event scheduled in July).

I’d also like to give a shout out to Kieron and Carl who have both written up nice articles about the day on their respective blogs:

Finally I’d like to give another big shout out to Karl at Crooked Dice for continuing to produce such a great game, but equally in supporting the community that has built up around it.

 

Dales Invasion Earth 2019 AD – A 7TV Campaign Day

Following the successful introduction to the game at the last meeting, Dales Wargames Club have got 7TV fever.

So much so that we are looking to hold a campaign day on Sunday 26th May at our Whitworth Centre venue in Darley Dale near Matlock, Derbyshire.

The cost is a mere £7.50 and will include refreshments (and quite possibly cake).  More details can be found on the event Facebook page. We’ve taken inspiration from the amazing Board in Brum days and indeed have the backing of some of the big minds behind those great events.

In the true spirit of 7TV this won’t be a competitive event, but a chance for like minded ‘directors’ and ‘producers’ to get together to enjoy some fun narrative gaming and have a jolly good time.  There will however be spot prizes for best painted cast, most sporting player and best terrain/table build (we are encouraging people to bring along a layout if they can).

The format for the day will be three games based around the theme of ‘Invasion Earth’.  Casts can be based on any of the archetypes from the Spy-Fi or Apocalypse lists and be around 30 ratings.  In order to accommodate the widest possible variety of casts, the games will not however include vehicle combat from the Apocalypse rules.

We are really keen to encourage new players and share this wonderful game with them, so even if you have never played before and/or don’t have any figures please do sign up and we can sort you out with a cast and some guidance on the day.

In addition to the standard games I’ve also volunteered to run a drop-in game of 7TV Apocalypse using the vehicle rules and destruction derby scenario, so players can jump into a buggy or war rig for a bit of distraction if games finish early.

I’ve not yet decided what cast to field myself yet, but I did find myself digging these guys out to finish the other day (after all they fit the theme)!

Robomen
Classic Doctor Who Robomen by Harlequin Miniatures / Black Tree Design

For more information and to book your place visit the event page or drop me a line via the blog.

By the way did I mention there may be cake?

7TV Pulp Blog (and a whole load of apocalypse)

Today I visited the Robin Wargames Trade show in Nottingham, primarily to pick up my 7TV Apocalypse Kickstarter from Karl at Crooked Dice, but also to have a general ‘mouch’ about while trying not to spend any money.

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A big box of goodies collected today

I’ll be doing a quick write up of Robin and an overview of the Apocalypse Kickstarter items in another post shortly, but in the meantime I just wanted to point you the reader in the direction of the 7TV Pulp blog.

7TV Pulp is due for release at UK Games Expo later in the year, and is a unique collaboration between Crooked Dice Design Studio and Edge Hill University.  You can find out more about the game on their new blog, which includes a game design and development diary.

The Pulp version of 7TV is an ode to the cinema serials, crime novels and ‘pulp’ magazines of the 30’s and 40’s; with a serious nod also to the cosmic horror of HP Lovecraft and the Cthulhu Mythos, as well as the cinematic outings of Nazi bashing archaeologists everywhere.

Time-Lost-Heroes
Some of the existing Crooked Dice Pulp-style miniatures – soon to be joined by a whole lot more

I was lucky enough to have Karl show me some of the figure previews for the Pulp range and there are some corkers in there.  With such a wide genre definition, there’s sure to be something for everyone.  I for one am working on a ‘Flash Gordon’ cast that should slot in nicely, that said I have a lot of post-apocalypse to get through in the meantime…..

7TVA1
Lots of post-apocalypse miniatures now in the lead pile