I’ve switched over from doing individual characters to concentrating on getting through some bad guys and their minions.
I fancied giving the Riddler and his goons a go, and these are the results. I am concentrating on tabletop standard here so plentiful use of contrast paints and washes. To break up the monotony of painting lots of the same pose of miniatures and give them some variety on the table top I have played around with variations on a standard scheme – changing up the different shades of green and also varying skintones and hair colour.
All in all these have come out okay I think, but I have to say I am not a massive fan of the range of green contrast paints in the Games Workshop range. I am (as many others have), coming to the conclusion that contrast is just one of many tools in a painters arsenal and really aren’t always a complete solution. Without going off on too much of a tangent, the browns (and Snakebite Leather in particular) are wonderfully versatile and the Basilicanum Grey is my new favourite method of shading metallics. The greens however….not so great for me.
Back to the miniatures, I also painted the boss man himself, spending a little more time on the detail here.
I painted all of these miniatures based on what I think the characters should look like, rather than basing them on any reference materials (so I am sure any DC Comics fans would have a thing or two to say about some of my choices).
In addition I have also recently completed both Catwoman and Killer Croc figures from the set.
Killer Croc was a joy to paint, certainly the larger miniatures like this in the set contain more detail and are perhaps of a higher standard than some of the more standard sized ones.
Much, much more to do, with Red Hood and his gang and the Court of Owls both contenders for my next job.
A while back something caught my eye. Not unusual for a hobby butterfly, this was on Kickstarter and was for the Monolith Games Batman Gotham City Chronicles board game. Ultimately a bout of common sense took over and I didn’t hand over the big bucks for this.
Fast forward a couple of years and now that 7TV Pulp has been released the alure of doing a game if not with full blown superheroes at least with costumed vigilantes was strong. What really attracted to me Gotham City Chronicles originally was (as with a lot of things) the miniatures. I’d previously owned and played the Conan game upon which Batman was based, and liked it, although I found it a bit over complicated. But the figures….
Quick trip to eBay and I found a reasonably priced base pledge from the Kickstarter and after an abortive attempt to play the game at one of my regular Wednesday night gaming sessions I then switched my attention to getting some paint down on some figures. Oh, of course, thinking about how to port this to 7TV.
First off the issue of scale. The miniatures in Gotham City Chronicles are (in the majority of cases) one-piece. They are all PVC plastic, but don’t suffer at all from ‘bendy sword syndrome’. They are also on the big side – I’d say on the upper end of 32 to 35mm scale – almost ‘heroic 1:48’.
So is that actually a problem for 7TV? Well obviously not if you are playing exclusively with these miniatures, but what if you want to do some mixing and matching? To be honest, I can live with it. In true 7TV style if it was noticeable it could always be passed off as a continuity error in the production! I have in fact played a game using a standard 28mm scale cast against some chibi miniatures before – in my mind we were filming a crazy mix of animation and live action – ‘who framed Hugo Solomon?’ if you will.
One of four Batman minis in the base set
The Dark Knight
So far I have been concentrating on the good guys. As alluded to above, the thing that helps with the Batman setting (at least within the confines of the majority of the figures I have available) is that super powers are not really a major thing. Most of the good guys (Batman, Robin, Batgirl and so on) are gadget laden combat specialists – sounds an ideal fit for the archetype approach 7TV takes to customising casts. Likewise with the villians. In fact even the addition of some limited super powers into the mix could probably be easily modelled using the guidelines in the various boxed sets available from Crooked Dice.
So far I have only got the Batman himself stated up. I used the base stats from the ‘Crusading Crimefigher’ profile in the 7TV Pulp box and then adjusted the star quality and abilities according. I wanted to give some Batman flavour to these, but avoid creating any new rules and abilities. I therefore looked across the different 7TV books and profiles to see what I could switch out.
I switched in the ‘Pulse Pounding Action’ star quality from the Pulp ‘Intrepid Adventurer’ profile (but renamed this ‘Dark Knight). This gives me a super strong close combat option, which seems about right, and I supplemented this with the ‘Martial Arts’ ability from the ‘Spy-Fy’ profiles. Bruce Wayne loves gadgets, so to replicate this for his alter ego I included the ‘Gadget’ ability and then to make sure Batman’s detective skills are (kind of) represented I also added ‘Spy’ (again renamed for ‘flavour’). Trying to stick to only four abilities became tricky here – there are loads of things that fit, but in the end I went for ‘Jump’ at the expense of ‘Climb’.
So still work in progress, and yet to be tried in a game, so likely to be changed. I am planning on adding Robin to the initial cast and will need to profile him up. As for extras I’ll go with the existing 7TV cop profiles to add some of Gotham City’s finest into the mix.