Post-Apocalypse Terrain Build (with biscuit tins)

I recently had the pleasure of attending the Wargames Illustrated 7TV Apocalypse Day held in the wonderful surroundings of Wargames Foundry on the outskirts of Newark.
The day was all about having fun testing out the new 7TV variant rules for gaming in a wide variety of post-apocalypse settings.  Although aimed at a wide variety of sub-genres within the PA setting, one of the key additions to the core game was expanded vehicle and vehicle combat rules.

Therefore preparation for the day included building a suitable vehicle to carry your cast and fight it out with.

Some excellent terrain and scenery was provided on the day, but coming back I had the real desire to knock together something of my own.

I’d been hoarding some bits and pieces recently and what better to fight over in the ‘white line nightmare’ of the future than the precious gasoline.

So behold the start of the ‘biscuit tin oil refinery’…

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The fundamentals of this build are biscuit tins.  First thing before anything else could be started then was to eat all the biscuits. An arduous task, but one I achieved with bravery and resolve.

Many years ago I backed the first Mantic Deadzone Kickstarter, I never really got into the game and off loaded most of it, apart from the excellent Battlezones scenery bits and pieces.  To dress up the basic tins which would act as the silo/tank I used some of the Battlezones ladders and a few other bits and pieces.

To provide the upright struts around the tank (and to make it look less biscuit tin like) I used off cut pieces of plastic sprues.

To provide a base I used some ‘magazine dividers’ which are effectively quite thick plasticard.

The plasticard base was trimmed to make it look less like a piece of stationary, and then marked out with areas where paths and pools of ‘toxic waste’ would be placed.

A mix of modelling sand and PVA was whipped up and slopped on (technical term), leaving space for the marked out areas.

Taking advantage of the very un-British summer this was left out in the blazing heat for a while to set.

I wanted to go with a downbeat weathered look and knew I wanted it to look rusty and abandoned.  First base colour then was Army Painter Chaotic Red to provide that underlying feel.


Light sprays of Russian Green were then used to add the primary hues, leaving the dark red showing underneath.

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After having left it to dry for a while I then scuffed up key areas using a kitchen scouring pad to scratch off layers of paint to try and reveal the underlying red (and in some cases original biscuit tin colours).


I used (the now sadly out of production) Modelmates paint on rust effects to properly weather it up, concentrating on scuffed areas,  the areas where the two original tins met (rather than hiding the join I thought I’d make use of it.  I also concentrated on the areas where the ‘pipes’ joined the base of the silo.  In addition the ladders were rusted up in key areas.


A covering of Plastic Soldier Company Dirt Brown weathering spray was then used all over and after a few minutes was smeared and sponged using some old blister pack foam.

The foam was then broken out again to use the ‘sponging chipping’ technique using a dark brown paint.

Having completed the bulk of the paint work on the silo itself, I set about the base.  A generous coat of brown artists acrylic paint was applied followed by an initial dry brush.  This was then followed up by painting on some Army Painter Strong Tone dip.

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Following (the faster than usual due to the summer heat) drying time of the Quickshade I then did a  lighter brown drybrushe followed by a light dusting of Army Painter Skeleton Bone.

Wasteland tufts from Army Painter were used to add detail (especially around the edges of the structure).

I’d previously left some gaps in the original sand-PVA mix on the base board with the intention of using these as pools of some sort.  In fitting with the wasteland setting these became toxic waste deposits, so I finally found a use for that pot of Citadel Nurgle’s Rot technical paint I’ve had lying around for years.

The space I had left for pathways was painted dark grey and then roughly stipled with a lighter grey to give the impreseion of gravel or worn tarmac.

Pipe work and barrels were picked out with Foundry Blackened Barrel (my absolute favourite metallic paint – ideal for guns – as it says on the tin!).  A bit more ‘toxic sludge’ was added to the top of one of the barrels.

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Finally I dived into the bits box of decals and applied some warning signs in key locations and chose the deliberately ominous ’13’ for the silo’s primary identification!

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And that about does it, all that remains is to seal down the decals and apply a bit of weathering to them.

I’ll be trying something similar again (this time with laundry pod containers) in preparation for a table on which to play 7TV Apocalypse!

I originally published this article as a Project Blog using the new functionality on Beasts of War.  I’d highly recommend folk check this community and feature out.  It’s a great way to share ideas and get feedback on any hobby related activities.  (To access the projects functionality you will need to sign up as a ‘backstage member’, there is a free 7 day trial if you want to try it out).

7TV Apocalypse Campaign Day – Part 1

Last weekend I had the pleasure of attending the 3rd annual 7TV Campaign Day organised by Wargames Illustrated and held in the wonderful surroundings of Foundry Miniatures at Stoke Hall near Newark.

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7TV is a game system very close to my heart.  As a fan of cult TV and a gamer when Crooked Dice first began releasing figures a few years ago I lapped them up.  It’s only recently since I closed my wargaming business and joining a club that I have got to play wargames regularly and 7TV has been a go-to game.

I’m not going to do a full review of the game here, only to say it’s fun.  A lot of fun.  And very flexible.  If like me you just like collecting models and miniatures because they look cool then this is the game for you.  After all 7TV is a game about making a TV programme and you can just about make a TV programme about anything (as is all too apparent if you switch it on nowadays – I’m looking at you Channel 5).

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So in addition to the usual Spy-Fi tropes that the game tends to be focussed on there is also the possibility of doing sci-fi (half a dozen or so rebels against an evil Federation perhaps), historicals (maybe that one series where Sean Bean doesn’t die) and of course the big screen across multiple genres.

Coming up later this year (and due to be funded via Kickstarter) is 7TV Apocalypse.  This will be a complete game system based on 7TV 2nd Edition focused on recreating and gaming in post apocalyptic (PA) settings.  Nowadays PA settings tend to mean Zombies (and indeed there was a variant of 1st Edition 7TV that covered this).  However the new game is wider than that, think: Mad Max, Day of the Triffids, Survivors, Threads (*shudder*), 28 Days Later, Children of Men and so on.  (Zombies will be in there too!)

Taking the first example of Mad Max, one of the key additions to the rules is a more comprehensive way of dealing with vehicles and vehicular combat in order to replicate the ‘white line fever’ of ‘a few years from now’.  In addition to this there will be an associated set of new archetypes and a tweak to the Heroes/Villains approach of the Spy-Fi version (no one is a good guy in the wastelands).

The game is due to go to Kickstarter in Autumn and will hoping fund both a box set and a whole pile of lead and resin.  Karl at Crooked Dice has begun to release a number of miniatures and vehicles already and you can check some of them out here.

The campaign day would be an opportunity for a group of 7TV enthusiasts to get together to try out these new rules and feedback on them, while having a relaxed day of gaming with like minded individuals.

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Having been provided a copy of the beta rules a few weeks beforehand, attendess were asked to put together a ‘cast’ for the day, including a suitably modelled post apolaypse style vehicle.  I was originally going to go down the Action Force route and put together a Red Shadows faction with some support.  Then I remembered the 1:48 scale toy truck I had bought a few months ago when the ‘not’ Michael Knight figure was released by Crooked Dice.  My original intention was to model up Goliath and the evil Garthe King for use in a standard game of 7TV; so why not apocalypse it up a bit?

I needed to flesh out the rest of my cast and found a set of miniatures I got years ago for ‘Across the Dead Earth’, and so Garthe and the Red Claw gang were born.

Next time I’ll cover the day in detail and go into some detail as to how the games went, as well as waxing lyrical about the venue.

So in true TV style – End of Part One (we’ll be back after these messages)!

UK Games Expo Roundup

At the beginning of the month I had the pleasure of spending two days with friends at the NEC in Birmingham at UK Games Expo 2018.  This was my second year attending as a punter (I first attended in 2016 when I was trading as Twisted Pinnacle Games).

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Lots has been said elsewhere on the interweb about the show so I’m not going to do a full review here, just to say what an enjoyable and excellent time we all had.  Since moving from being solely at the Hilton Hotel to the NEC proper in 2016 the event has continued to grow and this year spread into a second exhibition hall.

 

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Hall 1 (it got a LOT busier)

 

There was the usual eclectic mix of traders and exhibitors (including a noticeable incease in the number of wargaming companies this year).  If one lacks self-control (like I tend to) then there is a tempatation at this sort of thing to go on an orgy of shopping. While this is certainly possible at UKGE it is somewhat eclipsed by the sheer number of opportunities to actually sit down and play games of all different shapes and sizes.  Be this companies demoing on their own stands, distributors like Esdevium/Asmodee UK or the much expanded open gaming areas (a real success this year with the opening of the second hall), there was simply so much choice.

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Open gaming in Hall 2

It’s also worth making a note on the atmosphere and demographic.  This is a very family friendly show and it was encouraging to not only see lots of kids and families present, but also a good male-female split (very different to wargaming shows).  My friend’s ten year old lad had a fantastic time at the specially organised children’s roleplaying games area.  There was also a family zone run by Imagination Gaming which provided the opportunity to play lots of different sorts of games aimed at the younger age groups.  I am thinking that next year it’ll be possible to bring my six year old daughter along and keep her entertained for the duration.

 

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Swag!

 

So, I wasn’t that good and did end up spending quite a bit while I was there (to be fair I had been saving and have had a massive clearout recently).  My swag for the day is pictured above – I was mainly concentrating on stuff for Star Wars Legion and was luckly to pick up one of only a handful of the newly released Rebel Fleet Trooper boxes on the Friday.  TTCombat ended up getting a lot of my money with their really affordable MDF scenery (mainly for Legion again).  My other big love at the moment is 7tv and Crooked Dice were present selling all sorts of cult TV and cinema related miniatures.

All in all a great couple of days, and I’mm looking forward to next year already.

Oh, and talking about 7tv, ‘The Apocalypse’ is coming – more on that soon…..

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Rebel Transport for Star Wars Legion

So my old school Kenner Rebel Transports from eBay have arrived and the journey towards a combined cool scenery piece and miniatures storage solution takes a step closer.  This is a quick (picture heavy) update on progress so far.

First step was a clean up (yet another way baby wipes are awesome!)  Being unsure of how 35 year old toy plastic would take paint I settled on an initial top coat of Testors Dullcote.

In the UK  we have had unseasonably good weather (even for late Spring), so I concentrated on using spray cans outdoors rather than the airbrush.  As such the next stage was a base coat of Army Painter Uniform Grey.  (By the way, I love my airbrush, but with the volume and area I was going to have to cover, aerosols seemed like a quicker and more convenient route for this project).

The next stage was an airbrush highlight with Vallejo Game Air Light Grey.  I wasn’t too careful here, just tried to get a consistent highlight without worrying too much about the panels.  The deep lines on the main body of the toy were panel lined using a medium tipped black Gundam Marker.

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The weathering was done in stages with some brushed on streaking using Army Painter Strong Tone wash, some oil brush pens from ‘Ammo of Mig Jimenez‘ and then a bit more wash through the airbrush.  Following this to tie it all together I used a can of Plastic Soldier Company ‘Light Brown’ Weathering spray.  Now sadly out of productions these are water based weathering sprays that you apply and then partly wipe off to get a really grimy look (they are great for WW2 tanks).

I’ve concentrated initially on the upper half of the body.  The lower half contains a bit more detail which according the the reference images I am using needs a bit more variation in colour and detail.  That will be the next step, then following that onto the ‘storage solution’ part of the project.

All in all I am relatively pleased with the outcome so far.  I think the grey colour scheme is actually a bit too dark when comparing to images of the ships from the films, but it will do for me.  I may have gone a bit over the top on weathering, but I like the idea that this is a proper battered old ship that perhaps the Rebels have been reduced to using out of desperation.  The one thing I will probably change when I come to starting the second ship is the approach to the panels on the hull which had stickers on.  This time round I just sprayed over them and then coloured them red using a Gundam marker.  I think the red is a bit too stark (plus the paint ran a bit), and also the stickers underneath did start to lift slightly.

So a bit of one down and one to go.  Trying not to get distracted but I may just have got hold of an AT-AT or two (oh dear)….

Legion first play and storage solutions

I finally got round to having a game of Star Wars Legion last weekend.  This was very much a training and learning game, so was played with unpainted miniatures (the horror!) on a 3 by 3 table with only infantry squads and an open acceptance we would more than likely get things wrong.

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First impressions are very good.  There are some obvious commonalities with other Fantasy Flight Games both in terms of presentation (lots of tokens, high quality components) and gameplay (custom dice, use of ‘surges’ etc).  I’ll need a few more games to get to grips with things.

Having read some warnings online we played with the full supression rules (which are excluded from the Learn to Play rules) and it was fairly obvious that vehicles will be key moving forward.

The rulebook is worth a mention – it’s not great.  FFG provide a printed ‘Learn to Play’ booklet in the core box which attempts to introduce the rules in a step-by-step manner, but to me was just confusing and contradictory.  The full (freely downloadable) Core Rules are much clearer and I’d highly suggest that you skip straight to these.

So since then (and as a direct result of the excellent weather here in the UK at the moment) there has been lots of undercoating and painting (including the addition of an extra core box).

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However I cannot seem to stay away from old Star Wars toys…..

Having decided that I really wanted an Imperial Lambda shuttle for the tabletop, I promptly changed my mind when I saw how much the toy versions (which are the ideal) size were on eBay.  (Revell do a kit, but it is far too small at 1:100ish scale.)

Seperately I had been thinking about investing in some figure cases for the growing Legion hordes, and then it struck me.  Combine the two – scenery piece and storage, and I remembered this…

I’ve managed to source two reasonably cheap and am awaiting their arrival.  Originally designed as carry cases for the action figures, I’m thinking the trays inside could easily be adapted with a bit of foam for miniatures.  Add a bit of weathering and Hoth board here we come…..!

Tabletop gaming with Action Force and the Red Shadows

As a boy in the early eighties I had no shortage of fictional villains to rally against, be it on the playground at school or when playing on the floor with my toys. Cinema, television and comics all offered various nefarious types to rally the forces of good against, many of which are now pop culture icons. Megatron, Skeletor, Darth Vader all had their place, but there was one man who for me stood head and shoulders above these on the baddie roll of dishonour…..Baron Ironblood!

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The likehood is that if you weren’t of a certain age between 1983 and 1985 and are outside of the UK you will no idea about this man or his villainy.

The Baron was the main protagonist for Action Force, a range of ‘Star Wars’ scale action figures that were spawned from the popular (and larger) Action Man range. Action Man himself was the UK version of what was know as G.I.Joe in America and in the UK was produced and marketed by Palitoy (who also happened to be the distributor for the Star Wars figure range on this side of the pond).

Recognising there was an untapped market for military toys in the scale of the stupidly popular Star Wars range Palitoy shrank Action Man down from 12 inch doll to 3.5 inch action figure and the first wave was released in 1982.

Initially taking a similar approach to their larger cousins these fellas represented generic historical and modern military tropes (including Royal Marine Commando, Pilot, WW2 German Soldier, Desert Rat etc.)

However recognising the opportunity to expand the range the line was reorganised in 1983. With the help of some vehicles and figure sculpts borrowed from the US G.I.Joe line, Action Force was rebranded as an international military team brought together to fight an evil terrorist ‘Enemy’, The Red Shadows.

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Action Force itself was split into four ‘arms’:

  • Z Force – the infantry backbone of Action Force
  • SAS Force – special ops and behind the lines specialists (tapping into the minor pop culture obsession there was with the SAS following the Iranian Embassy siege in 1981)
  • Q Force – the naval and underwater team
  • Space Force – did what it said on the tin!

Each team and the ‘Enemy’ had a range of figures, accessories and vehicles available.

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At the same time the new toy line was supported by a series of comic strips published in the long running weekly boys war comic Battle. This was such a popular addition that the title soon renamed itself Battle Action Force.

By the way, for a full and detailed history of the toys and comics I’d highly recommend you visit the absolutely excellent Blood for the Baron website. Here you will also find comic strip scans from Battle Action Force.

Now eventually things changed, the toy line became more closely aligned with the American GI Joe line (dropping the Red Shadows for Cobra and introducing a new merged Action Force team) and while this was reflected very cleverly in the comic strip for me it was the passing of a golden age.

So here I am three decades later with the opportunity to revisit my favourite toy line on the tabletop. This is something I have been working on off and on for a few years, but with the increased availability of multi-part plastic kits in 28mm, 3D printing and a plethora of modern and pulp rulesets available this is something I have gone back to with a vengence recently.

Watch out Baron, here I come…..

(BTW I am certainly not the first person to approach this subject and blog about it. If you get chance please look at the excellent Action Force vs The Red Shadows by Andy ‘Soapy’ Dormer.)

Star Wars Legion….just one more toy

I’ve broken the promise I made to myself that I’d not get distracted any further by terrain or toys.

I’ve just picked up the Hasbro Rogue One U Wing, which is riduclously out of scale for the action figure it comes with, but almost perfect for Legion. Touch of top coat and some panel lining and I think this will look pretty awesome on the tabletop. You should be able to find this for less than £25, so pretty resonable (oh and it also fires nerf darts!)