As is often the case this little hobby activity was in no way planned. Having bought a few cheap Heroclix figures from eBay in order to try out a new set of rules, I found the following in the booster packs I was opening….
Now I am not a massive Marvel or superhero comics chap, but I do know that this is Magneto, nemesis of the X-Men. However my immediate thought was, with a bit of work that could easily be Cobra Commander seated in his throne room.
So, first up basing. This looked to be a flying model so rather than being directly attached to the usual Heroclix chunky base, all I had to remove and replace was the clear plastic around the bottom of the model.
In my bits box I knew I had a hooded Cobra Commander head (sourced from a limited run of private commission GI Joe miniatures). So one quick snip and a touch of superglue later and the king snake himself was pretty much done (at least in terms of modelling).
Now the only problem I had with making this a convincing conversation was the facts that the original bare headed figure has his hand placed on a helmet. As it happens the choice of going with the ‘hooded’ version of Cobra Commander proved fortuitous. With a bit of filler I could convert the helmet in hand into his alternate head wear. In fact even better I could go with the ‘Action Force’ version of the Commander and model the helmet as his previous ‘Baron Ironblood’ persona.
(For those readers not familiar with the British Action Force mythology, Cobra was born out of the ashes of the Red Shadows organisation, with Cobra Commander previously being the head of that organisation, the fearsome Baron Ironblood. You can read more about my Action Force project and Baron Ironblood in my past blog posts.)
Next step, painting. I gave the pre-painted figure a covering with a white primer applied with the airbrush. Then it was down to a combination of Citadel Contrast and ‘traditional paints’ to finish things off. All in all a quick but effective conversion, which will probably see some action on the tabletop in games of 7TV at some point in the future.
What this has reminded me is that while some of the pre-paints on Heroclix models can be a bit ropey, there are often some good sculpts hiding underneath. Heroclix can be incredibly cheap to pick up and the vast array of characters means that these can be a really good source for conversions (whether you choose to re-paint them or not).
Thing is this all started off with a desire to do some super hero hobby and gaming. I still plan on pursuing this (especially in light of the theme of this years Wargames Illustrated 7TV Day). Well these turned up recently (I ordered them, but has kind of forgotten about them)….new unpainted X-Men Heroclix, including of course a certain Magneto….
The Action Force project continues. I’ve recently arranged to run a participation game of 7TV at an upcoming show in 2020, and am going to run an Action Force scenario. This is likely to be an assault on the Baron’s secret base by our brave heroes.
I’ve already got ideas around the setup and my recently completed submarine will be making an appearence. Therefore an amphibious assault on a port seems like a great idea. As such I need a way to deliver my forces to the combat zone.
Enter the Action Force hovercraft.
More commonly known as the G.I.Joe Killer W.H.A.L.E this was a toy that was released originally in the third wave of releases by Palitoy in the mid-1980s. By this stage the range was almost exclusively repackaged G.I.Joe figures and vehicles. The background (supported by the weekly Battle Action Force comic) had shifted to a combined Action Force team facing off against the forces of Cobra.
Now at the time I loved this change, but in retrospect my heart always lay with the original Baron Ironblood and the Red Shadows setup. Subsequently this is where the focus of my 28mm scale Action Force wargaming has been.
However, never one to let ‘canon’ get in the way of a good gaming project I’ve decided to model my hovercraft, rather than as a combined Action Force vehicle, as if it were part of the Q Force armoury. As a reminder the original Action Force organisation was split into four arms; Z Force (the infantry backbone), SAS Force (special ops), Space Force (does what it says on the tin) and Q Force (the naval team).
Q Force (like Space Force), never got quite as much love as their land based cousins, so the toy range wasn’t quite as wide in terms of figures or indeed vehicles. What there was though was great. The vehicle sets were original and designed by Palitoy (i.e. they were not G.I.Joe repaints).
Wanting the hovercraft to feel like part of Q Force means looking at an alternative to the quite dull green original scheme. So we are looking primarily at greys and blues with red and yellow accents.
All this talk of colour schemes is very good, but first of course I needed a model. Enter Thingiverse and the world of 3D printing. Having located an amazing model I set this going on my 3D printer and a mere 45 hours later I had the following:
Interestingly this model was originally scaled as per the original toy, which was huge (and always coveted by me as a boy). In order to scale this for 28mm gaming I reduced the print size by 45%.
Clean up was a challenge particularly removing the generated supports on the propellors. I basically had to break these and manually rebuild them (with the addition of some plasticard and plastic filler). The plan is to print two more in the future, and I think I will try printing without supports next time and see what happens.
The model was undercoated using a light grey Halfords car primer. I went quite close and thick with this in order to compensate for some of the layer lines that are an artefact of this type of 3D printing. In combination with a pre-undercoat sanding the finish turned out quite smooth.
So back to the colour scheme and working out a Q Force style livery. I wanted to keep the main body of the craft a traditional naval style grey so went at this with the airbrush using three successively light coats. Once this was dry it was time to block out some colours. It was all brush work from this point on.
The skirt was done using the black Citadel contrast paint, which I think over the grey gives a good ‘rubberised’ look. In fact I’d go as far as saying the slightly visible layer lines actually helped in achieving this effect.
Following this I chose various points of interest to block out in a limted colour palette of yellow, blue and red (all Citadel base paints). To be true to the toys I probably should have continued the block colouring on the weapons and props, but I went for a more ‘realistic’ dark metallic colour for these (Foundry Blackened Barrel C). The windows were done using the Space Wolves grey Citadel contrast paint.
Next up, markings. Luckily the original stickers for many of the original toys are still available. A quick visit to Vintage Star Wars Collectibles set me up with a reproduction sticker sheet for the Q Force Swordfish. I applied these stickers direct to the model and sealed them using a gloss varnish.
Finally the model was finished off with a few basic highlights and a matt top coat. I had considered a final weathering step, however something about the finish with the primary colours and the similarity to the toy range stayed my hand.
All in all I am pretty pleased with the outcome. Since I completed this project I have further refined some of my 3D printer settings, which should reduce damage when removing supports and ease the clean up prior to printing should I attempt a similar model in future.
Final touches will be to add some Q Force personel. I have some Crooked Dice frogmen that will fit the bill well. In the meantime I have to stick with ferrying the SAS boys around…
With the recent completion of the 7TV Pulp Sci Fi miniatures Kickstarter I have a load more reinforcements coming over the next few months. (For the record the 1980 version of Flash Gordon is my all time favourite and probably most watched film of all time).
In the meantime I’ve been thinking about how to expand the legions of Mongo to include some themed vehicles to my selection of troops and personalities.
A while ago I picked up a Heroclix model of ‘Brainiacs Skullship’. You can see the original below. This was ostensibly in order to model a Roboskull for my Action Force project, but in the end I never quite got round to that. However as a model it has a certain ‘pulp appeal’ and so I set about repainting this in some suitably Ming-like colours.
The model was first removed from it’s Heroclix base using a hobby saw (and a bit of blunt force).
A basecoat of red primer was applied with the airbrush and a couple of progressively lighter reds (all Vallejo Game Air) were applied as highlights. The clear plastic green panels were masked so that they could be left in place.
Detail was picked out in gold and black lining was done with Tamiya panel line wash.
All I am quite pleased with the result. I think it has a aesthetic that matches the style of the Flash Gordon movie well. I have another one sat on my shelf that I think I am going to do something similar with, but maybe in the black and gold of Klytus’s Imperial Secret Police.
On Sunday 17th November 2019 I had the pleasure alongside the rest of the Dales Wargames Club of hosting our latest 7TV event.
Titled the 7TV Open University, this event was a follow up to the games day we held earlier in the year and was again held at the Whitworth Centre in Darley Dale near Matlock in Derbyshire. The focus was once more on narrative play rather than competition, with an additional aim of getting new players into the game.
I wanted to make the event beginner friendly in order to spread the joy of 7TV as far and wide as possible. For the first event earlier in the year we really didn’t have any overarching theme and I was keen to address this for our second outing. Therefore I came up with a theme of the ‘7TV Open University’ which would encompass both the scenarios we’d play through on the day in addition to the focus on new players.
To get new players into the action as quickly and easily as possible I created a number of pre-built casts for new players to pick from. Cast size was set at 40 ratings for the event and for what I referred to as the ‘pick and play’ casts on the day I stuck to profiles from the core 7TV 2nd Edition ‘Inch High Spy Fi’ set. These also happen to be the same profiles that can be obtained from Crooked Dice as a free download and are also available within the casting agency application. This was a concious decision to demonstrate to new players how much fun can be had ‘out of the box’ with 7TV.
Eight ‘pick and play’ casts were created and I’ll be writing about each of these in future articles. Basically it was a case of matching what painted miniatures I had in my collection against the core profiles and using a bit of imagination. And it was a lot of fun. Heres the list of casts:
Department XS (‘Excess’)
The Guru and the Spacemen
Knight Industries 3000
The Tuetonic Order of Luna
United Nations Alien Countermeasures Force
The Cult of Fu Manchu
After a sudden surge of interest in the few days leading up to the event, I had my fingers crossed that I had casts for budding new players. That also meant we had to get at least seven tables setup on the day. I was able to dip into the clubs scenery collection as well as my own and we ended up with an eclectic mix of setups including a V2 launch site, a woodland area with mysterious stone circle, a dockside loading area, a cobbled townscape and a couple of post apocalypse wastelands.
A couple of attendees also brought along tables, including Simon Quinton and his excellent PA diner and highway. Thankfully as well, there were enough sets of cards and templates and tokens to go around.
So, what about the scenarios (or more correctly in 7TV parlance, the episodes)? To tie in with the university theme I came up with a narrative that had the studio obtaining a government grant for educational programming. This was then immediately diverted into their adventure series and as bonuses for their top stars with the producers then having to work the system to avoid getting closed down by the government regulators.
Using the basic scenarios from the 7TV Spy-fi set I added some extra narrative tweaks. This introduced events that included shoehorning famous scientists into the episode (guest starring as themselves) or potentially having to deliver public services messages at the expense of action sequences.
In future articles I’ll go into a bit more detail around how the episodes were setup and how they worked, as well as making them available for others who might want to try them out.
While not a tournament in any way, the kind offer of prizes from Karl at Crooked Dice and Wayne at Wargames Illustrated meant that we did need to find a couple of ways of measuring some degree of success on the day. In addition to the usual ‘most sporting player’ (aka ‘best director’), we also had on offer a prize for most victory points accumalted and a wooden spoon for biggest margin of defeat.
I was busy moving between tables and didn’t get to see much of the action over and above helping out with rules and scenario queries (and taking lots of photos). However a few of the attendees have kindly written up reports of the action on the day and you can find these here:
The day itself went really well. It was extremely tiring but very satisfying experience and I’d like to take the opportunity to thank everyone who turned up and especially the veterans who helped guide the new players through their first games. All in all there were a lot laughs had, which is really what it is all about isn’t it?
We are going to do it all again in 2020 with a 7TV Apocalypse day scheduled for Sunday 5th April with the working title of ‘White Line Nightmares!”. In the meantime the club have agreed to run a couple of participation games at upcoming shows (more on that soon), but I’m also really looking forward to actually getting a game or two in myself. First up in January is another event at Board in Brum in Walsall which promises to be great, with the now annual Wargames Illustrated event scheduled for the summer.
Having spent my holiday hobby time back in the summer building the kit (which can be broken down into various sections and therefore configured in a number of ways), I recently went back and finished the painting. It’s worth noting that the model could double as many different sorts of sub on the table top from World War 2 U boats to more modern types. One of the sections contains a set of missle tubes (which you would probably drop if using this for WW2), likewise the section which mounts a deck gun is probably specific to an earlier era boat.
I wanted to maintain the generic nature and usability of the model across different time periods and games in the way I painted it too. A black undercoat was applied using matt black primer from a spray can, followed by a dark grey spray and this was then sealed using a top coat spray (the currently incredibly hard to find in the UK Testors Dullcote).
Next up were decals. Again I wanted to keep it generic, but the more I looked at the painted model the more I felt it deserved some extra treatment with the decals in order to break up the monotony of black. I’ve got lots of decal sheets left over from my long since departed Dust Tactics collection, many of which were generic warning signs and symbols, which would do nicely to a certain degree. However I then came across a set of Soviet decals for Dust with some nice big red stars that would really stand out. These were applied over a gloss varnish and then sealed again with the same before another dullcote layer.
The final step was to apply some airbrush highlighting using some lighter grey from the Vallejo Air range. (I’ve purposely left the deck gun off at the moment as I wasn’t happy with the build, I’m planning on maybe looking to 3D printing for a replacement.)
At some point in the future I will go back and add some weathering, but at present I’m happy to get this to the table.
I’m delighted to announce after the success of our first event, Dales Wargames are holding a follow up 7TV games day on Sunday 17th November. We still have plenty of spaces left, so if anyone is reading this and is interested please see the full details here.
Three full games at 40 ratings, any casts from across any 7TV sets (although for balance, no Apocalypse vehicles), custom casts welcome.
We are keen to spread the 7TV love, so if you’ve never played before or are just curious there will be pre-built casts available to borrow on the day and support available to learn the game. It is 7TV University after all. (Kipper ties are mandatory!)
Cost is £7.50, paid either in advance or on the day (just let us know you are coming). It’s also a normal meeting date for the Dales Wargames club, so if for some (crazy) reason you don’t want to play 7TV ago come along anyway, there’s bound to be something of interest (including cake).
So in amongst all the other stuff I have going on (including a new resin 3D printer, more on which another time), I am still working my way through the big pile of lead from the 7TV Apocalypse Kickstarter.
This time up its the turn of the Creepers! These miniatures were multi-part so required a bit of superglue magic (i.e. activator) to get built. They are very much an ode to those killer plants from an early eighties BBC TV adaption of a classic sci fi novel. They are ‘triffic’ sculpts.
Having had a break from the airbrush for a few months (I tend to do all my spraying with rattle cans, especially basecoating outside while the weather is good), I decided to crack it out again for these guys. Over a white undercoat, building up a couple of successively lighter layers of green worked really well. I supplemented this with the use of yellow washes/glazes and a purple contrast paint to make it all look suitably organic and plant-like.
I went to town on the basing with these, swapping out to some of the (now standard for Space Marines anyway) 32mm round bases from Games Workshop. I added in various tufts, flock and static grass to tie in with the theme.
I also found the time to complete another of the cultists from the set, a rather lost looking survivor and am continuing to work on the motorbike gang.