I was recently given the opportunity to go on the long running Meeples and Miniatures Podcast as a guest presenter.
I talk to regular presenters Mike and Neil about my background in the hobby, current projects and purchases and also spend sometime discussing my experiences of working in the industry.
The episode is now available to download for free from their website (or via your favourite podcasting app). They also have a Patreon account setup up if you feel like donating a few pennies to the upkeep and ongoing production of the show.
Neil Shuck & Mike Hobbs are joined by a guest presenter in the shape of Patreon backer James Aldridge for this episode of the podcast.
00:00 – Introduction – We chat with James and discover how he got into the hobby and what his favourite games/miniatures are.
21:20 – Confessional – Time to own up to all those hobby purchases we have made recently.
57:55 – Our Hobby – We talk about our recent gaming, including Keyforge, 1066 Tears for Many Mothers and Kill Team. James tells us about his recent trip to Warhammer World whilst Hobbsy reveals all about his adventures at Grogmeet.
1:34:35 – Tales of a Twisted Pinnacle – James tells us his somewhat cautionary tale of his brief foray into the hobby as a retail seller. On a more positive note, he then shares with us his passion for repurposing toys as wargaming…
Much of my recent hobby activity has been around the modelling and painting of 28mm scale post apocalypse figures and vehicles. This was inspired by my involvement in the beta testing of 7TV Apocalypse which is now coming towards it’s conclusion on Kickstarter.
Currently over three times funded, but with plenty of good stuff still to be unlocked I’d heartily recommend backing this (if not so we can please unlock the Alien Invaders (‘Visitors’).
The campaign is running until 9pm (GMT) on Tuesday 6th November.
I’d got to the point of having assembled the resin beast and through copies use of greenstuff and a bit of boiling water got the build to the point at which I was ready to get some paint down.
Initial undercoat using Modelmates White Primer
Basecoated using Plastic Soldier Panzer Grey
First off, I’d made a decision to go ‘German Weird World War’ rather than ‘Grimdark Future’ in terms of theme. However rather than go with the classic late war yellow / camo look of the immediate post war timelines of things like Dust and Konflikt 47, I decided to go with a more science fiction / modern camo look. Originally I was planning on using some splinter style camo templates from Anarchy Models, but upon inspection these looked a bit too small. In the end I decided on a light grey/dark grey angular camo pattern using masking tape to mark the pattern out. Using a Panzer Grey spray from Plastic Soldier Company over a white undercoat, the masking was applied and a light grey then applied (Humbrol).
Masking in progress
All over spray of Humbrol Grey
Once dry I tackled the tracks, using a Reaper Miniatures Charred Brown mixed with a few drops of Valejo Glaze Medium to help thin. This was then followed with a silver drybrush using Army Painter Plate Mail.
A dark brown (mixed with a couple of drops of glaze medium) was brushed onto the tracks, prior to a silver drybrush
I decided to tackle decals next (prior to weathering). Decals were sourced from my decals spares box. Most of these were Dust Tactics Axis decals.
Weathering was achieved by applying an all over brush on of Army Painter Quickshade Dark. Once dry chipping was applied using a bit of old sponge, first using a dark brown and then a silver, concentrating on the edges and areas that would be subject to the most wear. Finally (and as an experiment) I applied a bit of Modelmates engine oil around some of the grills and as vertical streaks on the side panels. Final steps were to dull down the Quickshade using an all over spray of Testors Dullcote.
All in all I pretty pleased with the outcome. I haven’t really got a game lined up for this, but I imagine this might be appearing in a ‘moon Nazis’ scenario in 7TV as a centrepiece or objective.
I’ve still got a couple more vehicles to finish off from the Kickstarter and the troops I’ve got are ear marked for Imperial Guard proxies for Kill Team (not a game I have tried yet, but something my gaming group is starting to get into).
I recently received my pledge rewards from the Empire of Men Kickstarter campaign by Archon Studio. The campaign was to fund production of a range of resin miniatures and vehicles, that although rules agnostic were clearly aimed at players of ‘grim dark’ games of the far future.
I was particularly attracted to this for the Weird World War look of some of the figures and vehicles. The background fluff for the setting is based around a Great War that never ended, and many of the vehicles on offer have a distinctly German feel to them.
Without a particular game system in mind and due to limited funds I went for a small selection of troops and a few vehicles; figuring that I would enjoy the modelling and also falling back on my usual approach of ‘it’ll probably work for 7TV‘ (a ‘Moon Reich’ perhaps?)
So what did I get? In addition to a handful of ‘stormtrooper’ troops I picked up the follow:
Reaper – a Horton style flying wing aircraft
Stalhratte Mk.1 – a super heavy tank that seems to draw it’s influences from the prototype World War II German Maus
Wolverine – a transport / medium tank option (probably the most 40k like of the lot)
First impressions on receiving delivery was that the casts were quite clean (particularly on the figures). The grey resin is lightweight and looked easy to work with. It looks and feels more like plastic, is soft (but not too soft) and not at all brittle.
The part count for the vehicles is quite low, meaning in particular for the Stahlratte there are some quite chunky pieces of resin. Once unboxed and gave the parts a good wash in hot soapy water to remove casting residue and make then easier to assemble.
Vehicle parts washed
Two Stormtrooper squads ready for assembly
So, I really couldn’t resist assembling the big fella first. All the parts seemed to come with peg joints and inserts, so theoretically it should be possible to do a dry fit before assembly. After an initial clean up primarily around the joints and edges to remove casting vents I attempted to ‘clip’ the Stahlratte together. It immediately became apparent that some of the parts were warped to some degree, so of course (as always when working with resin) having to boiling water to hand to soften and reshape was a must. Many of the issues were with the small peg joints so I found imersing these in water to make more malleable and ‘clipping’ together while still soft was the way to go. At this point I also decided to glue pieces in place as I got a good fit (using superglue and activator).
At this point things were beginning to take shape, but it was becoming apparent that a LOT of work would be needed to fill the gaps.
A generous application of green stuff and voila an almost completed Stahlratte Mk.1
Smoothing the turrent join
Filling a hole
Even more Greenstuff!
All that remained was tho straighten up some of the gun barrels and attached to the turret. I’ve decided to keep the turret and hull seperate for painting, so the pictures show one just delicately balanced on the other for the time being.
Hull and turret assembly
All in all I really enjoyed putting this together. It was more work than I originally expected when opening the box, but I think that is to be expected when working with resin (especially considering the budget price point). If anything I found the gap filling quite cathartic!